Frontline's NetDecoder analyzer has the ability to monitor and provide detailed timing, data and messaging information for serial, fieldbus, and Ethernet networks.
Read some of our case studies to learn how the NetDecoder analyzer helps customers. The NetDecoder analyzer is more than an efficient and effective troubleshooting tool. It has transitioned into an effective monitoring tool giving you the ability to see issues developing before they result in major problems. The NetDecoder analyzer also provides the ability to analyze both serial and Ethernet traffic at the same time.
This feature is very handy to troubleshoot issues where serial to Ethernet converters are used. The NetDecoder analyzer provides a view to traffic on both sides of the converter with the NetDecoder analyzer's ability to run both its serial and Ethernet analyzers at the same time. Order Contact Us. Frontline Industrial Network Tools. NetDecoder Software. Read Case Study. Frontline Testing Services. Single software package for multiple technologies Supports many Serial, Ethernet and Industrial bus protocols High level Dashboard views provide a quick overview of your network's health Graphical Network views provide real-time visibility into your network Network Statistics provide break-down of network traffic Multiple decoded views of frames on the network Low level decoding of frames with ability to filter and search data.
This project will use the infrared decoding, receiving, and sending library IRLib2 which can be found here. Read more about IR here. Did you use this instructable in your classroom? Add a Teacher Note to share how you incorporated it into your lesson. Since this is a simple circuit, start by building it. Looking at the circuit, we notice it only has one component, the IR decoder.
The IR decoder, like many components, is simply a bunch of parts combined into one. In the image above, you can see that the IR decoder has a demodulator, which turns the messy square wave output into complete 5V pulses. In the third image, you can see the wave signal that the Arduino will receive. There are complex protocols and identification procedures in place that turn simple pulses into actual binary digits. Your Arduino microcontroller is responsible for reading the signals coming from it.
Therefore your code must also reflect this and constantly scan for signals.Using Wireshark's Decode As Feature
Precision is of the essence; if you miss one signal the entire message could be misinterpreted or even not read at all. To ensure accuracy, use a library that has been extensively tested in your code. Always double check!
Obtain the datasheet for the component here. You can obtain verbose output by providing the Decoder object. This gives you information about the duration of the pulses and the time between them.
Protocol Decoder - I2C, SPI, ASYNC, SDIO, CAN, USB, 1-Wire...
The first line tells you the protocol used and its number, followed by the value of the message which you can then access in your code by using the Decoder object.
In the code above, we create two objects of the IRLib2 library, a decoder, and a receiver. The receiver object is solely responsible for taking the voltage pulses from the receiver component and measuring time details.
Then the decoder interprets this data and assigns it a value and a protocol based on the receiver data. The decode function gets the data from the receiver, after we know it's there since the getResults function has returned true, and does the rest for you.
Now that everything is working, it's just a matter of using different remotes, examining the protocols, the data and seeing if long presses make any difference for the value hint: RC5.
Try all the buttons and see how the value has to do with the previous value. You might get an unsupported protocol but that's OK, just switch to another remote.With standard logic analyzers, engineers have been accustomed to counting bits, manually decoding protocols, and parsing embedded bus traffic into useable fields.
The PacketPresenter does this for you automatically. With the PacketPresenter, counting bits on a logic analyzer is a thing of the past. The PacketPresenter translates standard logic analyzer traces into graphical communication packets that are easy to read and understand.
The PacketPresenter saves you time by automatically extracting the protocol information of interest from raw bus traffic and presenting it in a clear and simple format.
You no longer need to count bits or decode waveform traces to find out what your system is saying. Many existing Protocol Decoders understand only a single protocol. The PacketPresenter, on the other hand, is customizable to fit your custom and unique embedded bus protocol using a simple and intuitive configurable PacketPresenter Definition file. And unique to the USBee, the PacketPresenter gives you a detailed look into how the packet communications on your embedded bus relates to the actual voltage-versus-time waveforms of the bus signals.
Debugging is performed by viewing and analyzing the PacketPresenter output and relating it back to the logic analyzer waveforms and decoded bus traffic for the various types of busses. For example, you can see the PacketPresenter display of HDLC communication packets, and correlate that back to the raw byte stream that was decoded from the ASYNC bus, as well as the voltage versus time waveforms of the bus Tx and Rx lines.
The waveforms show the activity on the signal lines and the Bus Decoders show the data contained on that bus:. The PacketPresenter feature runs alongside the existing bus decoders. It takes the output of raw binary data from the bus decoder and parses the stream according to a PacketPresenter Definition File for the intent of displaying the communications in easily understood graphical displays.
Protocols are defined using a text file, called a PacketPresenter Definition File, which specifies the fields within the protocol and how to display that information on the screen. It is generic enough that you can create your own protocol decoders for your own custom bus types.
Each PacketPresenter Definition File correspond to one single bus type, and the incoming bytes from that bus are inputs for the decoding process. This steam of data is called an incoming Data Stream and it is handled by a Protocol Processor. Each Protocol Processor defines how to break the stream into Packets, and how to break the Packets into Fields.
These Fields can then be displayed or sent to another Data Stream for further processing. All of the USBee test pods include protocol decoder functionality. USB ee. Toggle navigation Main Menu.
Ask Us: support usbee. Protocol Decoders that are easy to use, but as powerful as your design.When equipped with Digital Command Control, locomotives on the same electrical section of track can be independently controlled.
The system was later named Digital Command Control. The proposed standard was published in the October issue of Model Railroader magazine prior to its adoption. Several recommended practices documents are also available. The DCC protocol defines signal levels and timings on the track. DCC does not specify the protocol used between the DCC command station and other components such as additional throttles. A variety of proprietary standards exist, and in general, command stations from one vendor are not compatible with throttles from another vendor.
This feedback channel can typically be used to signal which train occupies a certain section, but as well to inform the command station of the actual speed of an engine. A DCC command station, in combination with its power supply, modulates the voltage on the track to encode digital messages while providing electric power. For large systems booster command stations are used to relay the messages and provide extra power. The voltage to the track is a bipolar alternating current AC signal.
The DCC signal does not follow a sine wave. Instead, the command station quickly switches the direction of the DC voltage, resulting in a modulated pulse wave. The length of time the voltage is applied in each direction provides the method for encoding data.
Each locomotive is equipped with a mobile DCC decoder that takes the signals from the track and, after rectificationroutes power to the electric motor as requested. Each decoder is given a unique running number address for the layout, and will not act on commands intended for a different decoder, thus providing independent control of locomotives anywhere on the layout, without special wiring requirements.
Power can also be routed to lights, smoke generators, and sound generators. These extra functions can be operated remotely from the DCC controller. Stationary decoders can also receive commands from the controller in a similar way to allow control of turnouts, uncouplers, other operating accessories such as station announcements and lights. In a segment of DCC-powered track, it is possible to power a single analog model locomotive by itself or in addition to the DCC equipped enginesdepending on the choice of commercially available base systems.
The technique is known as zero stretching. Either the high or the low pulse of the zero bits can be extended to make the average voltage and thus the current either forward or reverse. However, because the raw power contains a heavy AC component, DC motors heat up much more quickly than they would on DC power, and some motor types particularly coreless electric motors can be damaged by a DCC signal. The great advantage of digital control is the individual control of locomotives wherever they are on the layout.Make your data types encodable and decodable for compatibility with external representations such as JSON.
Many programming tasks involve sending data over a network connection, saving data to disk, or submitting data to APIs and services. These tasks often require data to be encoded and decoded to and from an intermediate format while the data is being transferred.
The Swift standard library defines a standardized approach to data encoding and decoding. You adopt this approach by implementing the Encodable and Decodable protocols on your custom types. Adopting these protocols lets implementations of the Encoder and Decoder protocols take your data and encode or decode it to and from an external representation such as JSON or property list.
To support both encoding and decoding, declare conformance to Codablewhich combines the Encodable and Decodable protocols. This process is known as making your types codable. The simplest way to make a type codable is to declare its properties using types that are already Codable.
Any type whose properties are codable automatically conforms to Codable just by declaring that conformance. Consider a Landmark structure that stores the name and founding year of a landmark:. Adding Codable to the inheritance list for Landmark triggers an automatic conformance that satisfies all of the protocol requirements from Encodable and Decodable :.
Adopting Codable on your own types enables you to serialize them to and from any of the built-in data formats, and any formats provided by custom encoders and decoders. The same principle applies to custom types made up of other custom types that are codable. As long as all of its properties are Codableany custom type can also be Codable. The example below shows how automatic Codable conformance applies when a location property is added to the Landmark structure:.
Built-in types such as ArrayDictionaryand Optional also conform to Codable whenever they contain codable types. You can add an array of Coordinate instances to Landmarkand the entire structure will still satisfy Codable.
The example below shows how automatic conformance still applies when adding multiple properties using built-in codable types within Landmark :.
In some cases, you may not need Codable 's support for bidirectional encoding and decoding. For example, some apps only need to make calls to a remote network API and do not need to decode a response containing the same type. Declare conformance to Encodable if you only need to support the encoding of data. Conversely, declare conformance to Decodable if you only need to read data of a given type.
The examples below show alternative declarations of the Landmark structure that only encode or decode data:. Codable types can declare a special nested enumeration named Coding Keys that conforms to the Coding Key protocol. When this enumeration is present, its cases serve as the authoritative list of properties that must be included when instances of a codable type are encoded or decoded. The names of the enumeration cases should match the names you've given to the corresponding properties in your type.
Omit properties from the Coding Keys enumeration if they won't be present when decoding instances, or if certain properties shouldn't be included in an encoded representation. A property omitted from Coding Keys needs a default value in order for its containing type to receive automatic conformance to Decodable or Codable. If the keys used in your serialized data format don't match the property names from your data type, provide alternative keys by specifying String as the raw-value type for the Coding Keys enumeration.
The string you use as a raw value for each enumeration case is the key name used during encoding and decoding. The association between the case name and its raw value lets you name your data structures according to the Swift API Design Guidelines rather than having to match the names, punctuation, and capitalization of the serialization format you're modeling.
The example below uses alternative keys for the name and founding Year properties of the Landmark structure when encoding and decoding:. If the structure of your Swift type differs from the structure of its encoded form, you can provide a custom implementation of Encodable and Decodable to define your own encoding and decoding logic.This is where protocol decoders can save you a LOT of time.
Not only do they convert rising edges into digital data for you; if you select the proper decoder, it will also separate messages and present you byte values. This means you can eg convert a clock and data waveform into I2C byte values, as shown in purple in the image below. If you want to go one step further, you can even feed these bytes into your own decoder in order to translate them into humanly readable words specific to your application!
See the screenshot below, where the output of the I2C decoder is converted into higher-level messages by a custom decoder, as shown in the blue blocks below.
Serial bus decoding and protocol analysis
Whenever you feel the need to have a decoder do the bitpicking for you, start by making sure you have the required input signals nicely aligned on your screen. This means you need to make sure the entire communication is visible.
Once this has been done, you can get a much more accurate decoding, and you can zoom in to specific portions of interest within a larger communication. When done, simply slide open the main menu and hit Add decoderwhich will bring up a list of currently available decoder. Keep in mind you can easily create your own decoders, see [Creating your own decoder].
Select the decoder you would like to add, as shown in the image below where an I2C decoder is being added. The decoder wave will be added to the main graph, and it context menu will be opened to give you a quick view on its settings shown in the image below. The SmartScope software contains a feature which will try to automatically map the available input waves to the currect input of the decoder. Finally, just slide it vertically to where you like it to reside.
All decoders require input waveforms, usually multiple of them. However, in some cases you might want to manually configure the input waves, or other parameters. As with all GUI elements of the SmartScope, if you want to configure the decoder, simply tap on the decoder. Its context menu will pop up, showing all configurable options see image above. The first entries define which waves are linked to which input. In case you want to change which wave is being used as input, simply tap on that input, and a list of valid input candidates is shown.
In the example below, SCL is tapped, bringing up a list of all possible input wave candidates. For digital inputs, such as SCL in our case, you can choose from all digital and analog waves. This is the reason why the following images was made in Mixed Mode: notice that you can use ChannelA as possible input channel for SCL, even though your I2C Decoder is on your digital graph.
Whenever you change an input channel of a decoder, the decoder will re-process any data immediately, also when the acquisition has been stopped. This allows you to acquire a dataset, and get immediately feedback while fine-tuning your decoder settings. By default, decoder output values are shown in hexadecimal.
Since not all of us are robots, it might be desirable to change this to decimal values or even other representations. In order to do so, simply tap the decoder indicator on the left, select the radix icon second to the rightand select the radix of your preference!
If you want to switch back to manual bitpicking, simply tap the decoder indicator on the left, and select the thrashcan. While the acquisition is running, the decoding is happening on-the-fly on the data is it is coming in. However, in this mode the decoders only have access to the data shown on the screen.
Basically, if you cannot see all edges separately in the Viewport the main graphyou cannot expect the decoders to decode on-the-fly. Therefore, if you're not zoomed in enough, correct decoding will not be possible. If this is the case, you can stop the acquisition, after which each and every sample inside the RAM will be transfered to the software, allowing the decoders to do their processing in fine detail.Protocol decoding is probably the most wanted feature in logic analyzers.
Protocol decoding is the automatic process of analyzing the logic signals and interpreting it according to a specific protocol.
For example, the image below shows I2C signals signals with an additional layer of decoding:. In the past, to verify if a protocol was correctly working, one would look at the signals with an oscilloscope, manually interpret bits and bytes, and write them down on piece of paper. Luckily, those times are over! Knowing how protocol decoding is important to the user, we Ikalogic have put a great deal of effort into allowing protocol decoders report as much information as possible. Similarly, it will clearly show if decoded packets are correctly constructed.
For instance, the diagram below shows a LIN message frame with a correct checksum value:. This implies that ScanaStudio decoders can calculate the CRC or Checksum of a frame and compare it against the one captured in the frame.
Please note that each protocol is different, so is the what data is interpreted and presented. Then follow the instructions to configure the decoder. Please note that every protocol is different, so is its configuration, but it will at least imply selecting the channel s to be decoded. But the most important question is when to add a protocol decoder when apprehending a new system that need to be diagnosed, debugged, or simply analyzed.
In an ideal world, one would start by adding a protocol to a workspace, configure it down to the smallest detail, then start a capture and voila, data would appear perfectly decoded on the screen! We recommend to first start by capture signals, without worrying about the signal decoding part.
At this point in time, you should already have enough information to add and configure a protocol to your workspace. ScanaStudio relies on scripts to add various features to the software, among which, the protocol decoding. Each protocol is supported via a script that cover one or more feature like:. Scripts are open-source and highly collaborative. Some scripts are written from the ground up by other third party users and shared back to the whole community. This windows lets you download any new scripts that may have been added online, or update existing scripts.
Some even allow you to choose different formats for different kind of fields.